monster hunter

Capcom To Get Custom PlayStation Store For What?

capcom_176x50This week we found out that Capcom will be getting a custom-branded PlayStation Store for their own content. Apparently publishing a variety of games on the PlayStation Network gets you this level of attention, but I'm not convinced they deserve special treatment.

Last Time On Devil May Cry 4...

dmc4_coverDid you pick up Devil May Cry 4 for the PS3? Have you booted it up lately? You should. You just might be surprised by what you see.

One of the most exciting new trends for me as a gamer dad with growing real-world responsibilities is the rise of asynchronous online multiplayer gaming. That means that people can play online at different times and still have fun together. I haven't seen it mentioned anywhere else online, but Devil May Cry 4 has sort of an asychronous online multiplayer feature where it will tell you what your friends have done while you haven't been playing the game. Once you get to the main menu you'll see messages pop-up telling you all of the Accomplishments your friends have unlocked since the last time you logged in. If it's been a while or if you've added some new buddies on your friend's list this can add up quickly.

While you can go into the menus and dig up what your buddies have done, this advertisement of what your pals have been busy with in the game while you've been away is something I applaud Capcom for. There have been numerous chances for developers to impress us with something like this while waiting for Sony to get its act together with trophy support, and Capcom stepped up to the plate. It's an extra little incentive for me to jump in and play more of a good game, and while I hope DMC4 gets patched to add trophies, I'm not holding my breath. By itself this is the closest thing to trophies I've ever seen on the PS3, and I felt it needed to be highlighted once again.

Now if only they'd put online multiplayer into their Monster Hunter games for the PSP.

Monster Hunter Portable 2nd G Hits 2 Million

capcom_mhp2g_logoSelling one million units in its first week wasn't quite enough for Capcom's offline, ad-hoc wifi multiplayer monster hunting expansion. Monster Hunter Portable 2nd G has reached the 2 million sold mark in the tiny little gaming market of Japan just 50 days into retail.

This tells me two things. One, if you live in highly dense cities with lots of people to play against local wifi games are good enough. Note that the United States is not one of those places. Two, if you can find just the right game for a particular country's mindset it will sell like crazy. Capcom's found the killer app for Japan with MHP.

Will any of the developers for the PSP in the US find a game that sells 2 million copies in the US? Apparently Daxter has sold 2 million copies (including bundled copies) but it's not clear if that's only in the US or not. Hats off to Capcom, but thinking caps on for all you other developers. The new slim PSP is selling well worldwide. The time has come for its international online multiplayer killer app. Are you up to it?

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