grand theft auto 4

Niko, Mattias Will Be Repeat Offenders

gta4_window_logoGrand Theft Auto IV gets its Trophy patch on October 27th, and while I will definitely download and apply it that day, I'm hoping I'll be able to get LittleBigPlanet that evening.

Rockstar Breaks GTA4 Trophy Silence

gta4cityscapeJust over two months after Grand Theft Auto 4 showed up on April 29th Sony rolled out firmware 2.40 for the PS3. Once the firmware showed up the forums echoed with the statement that it sure would be nice if GTA4 got a Trophy patch, wouldn't it?

Listen Up Rockstar: Volition's Game Could Be More Fun Than Yours

ps3_saintsrow2One of the odd things about last month's Mercenaries 2 was that the online co-op -- while considered the most fun part of the game by the critics -- was tethered. Get too far from the other player and you start taking damage. This is better than Grand Theft Auto 4, which features extremely limited online co-op in what I think is just one online mode, and even now I don't understand why Rockstar hasn't tried to sell me additional online co-op modes for the game. Co-op is very popular these days, just ask Nick "Bapenguin" over at Co-Optimus.com. The whole site is dedicated to it!

This week Nick has an interview with James Tsai, the lead designer of Saints Row 2, coming October 14th (or is it 24th?) on the Xbox 360 and PS3. In it he finds that not only was the game built from the start with online drop-in, drop-out co-op where each player can be on opposite sides of the city if they want, but it also led to some very satisfying emergent gameplay.

Back just after GTA4 launched my brother James would tell me he would run around the city with a friend of his in Free Play mode and blow away anyone who answered a cell phone on the street. Funny and cathartic, yes, but with no way to immediately segue into the missions like you'll be able to in Saints Row 2 it was a bit clunky to do something productive when that got old.

Check it out at Co-Optimus.

From Aeropause.

Grand Theft Amnesia

gta4I spent nights this weekend playing a few rounds of online multiplayer GTA4, and then the following day watching the Social Club website as to when my hard-earned dollars would hit my profile.  They never did.  I was all set to write another angry post about how GTA4's little bit of stickiness to keep me coming back was doing nothing of the sort when I tripped over this new patch announcement at the Social Club website this morning.

GTA IV Physics Are A Public Safety Lesson

gta4_niko_on_motorcycleLast night I sat down and took the time to play through some GTA IV missions and noticed a couple of things. First, I'm finding the game to be getting significantly harder but more importantly I'm finding myself relying more and more on the taxis to get around quickly. Niko has enough cash to jump to the end of the taxi ride without flinching and when you're in a rush, there's absolutely no point to driving. Walking is very dangerous business in Liberty City, as Wombat told us, and driving can be treacherous. Sometimes, however, the fact that it can be a lot of fun to die in this game (especially online) trumps caution. The physics engine of GTA IV also can provide a couple of useful public safety lessons.

In Grand Theft Auto: San Andreas the best way to get around was by motorcycle. You could zip through traffic pretty easily, take shortcuts very easily, and take bigger risks trying to evade police with a motorcycle. When CJ's bike riding skill maxed out, he could stick to the motorcycle through almost any stunt or accident where you were able to land him reasonably on both wheels. This could be quite a bit of fun when joyriding or showing off. GTA IV takes a more realistic view of motorcycles and how they behave in the hands of an irresponsible rider.

Public Safety Lesson 1: Do not run red lights. When driving a car, you can slam into just about anybody, pull around them, and keep going. Hitting a police car is annoying because of the wanted star it gets you, and running down a pedestrian when trying to go around an intersection will likewise get you in hot water. Things are only worse if you're on a motorcycle and decide to run the light by sailing through from between, say, three lanes of traffic on the main drag in Algonquin. Last night I whipped out into the intersection, smacked into a cab and sent Niko flying. He ended up tumbling down the road for quite a distance, complete with cries of pain and the unpleasant sound of his body slapping the ground as he rolled. Good thing he had a helmet on and had gotten plenty of calcium for strong bones.

Public Safety Lesson 2: Do not speed on a bridge. Aside from only having two lanes or so in each direction, bridges have too many supports on the sides to make cutting around traffic feasible. Being on a motorcycle is even trickier. I wasn't able to stop fast enough in one case and skidded into the back of a car, ejecting Niko towards the side of the bridge and a certain impact with a steel support. This time, however, Niko sailed clear of the bridge supports and off the bridge entirely. He hurtled towards the water below, tumbling end over end with his motorcycle helmet still on, thankfully falling well short of the docks. I only wish the PlayStation Eye could have snapped a picture of my look of giddy surprise when he hit the water without a scratch on him.

So remember kids, take a cab or drive responsibly. Niko will thank you for it.

Image credit: IGN.

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