Windows

Over Already: The Stunt Button Solution

just_cause_2_ps3Last night I parachuted back into Panau to cause some more mayhem. I'm over 18 hours into Just Cause 2, and it took me a while to fully understand how the developers solved a crucial problem with sandbox games with the stunt mode. Simply put, pushing circle by any vehicle puts Rico on top of it, but not driving (or flying) it. Read more »

Champions Online: MMOs are Hard, M'Kay?

champions_online_logo_shadowedCryptic Studios has backtracked on porting Champions Online to the Xbox 360 and now says there are no plans to come to consoles. It turns out that running a good MMO is hard enough on one platform. Who knew? Read more »

Tycho and Bioware Prove We Should Really Wait For A Review

masseffect2_unhappy_male_shepardToday's first Penny-Arcade post featured a relieved Tycho who pre-purchased Mass Effect 2 for PC solely because he would be able to create a new character and shape their background by making choices from Mass Effect's important plot points. He was quoting a Bioware Community Coordinator Chris Priestly. Read more »

Dungeon Runners Ending With 2009

dungeonrunners_main_logoWhat's the free-to-play niche like these days? Not much of a niche anymore with the likes of Free Realms, Runes of Magic, and Dungeons & Dragons Online stomping around eating up player-hours left and right. Read more »

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